This is a role which requires competence in creating CG effects such as fire, smoke, water, destruction, etc. Some of the available tools are Houdini, Maya, Phoenix, and Blender. Requires ability to communicate in English about complex artistic and technical concepts. Minimum 3 years vfx experience or equivalent.
Requires experience with photo-real subject matter and have a good sense of look development, timing, and quality. Must present a reel that demonstrates experience and skills. Position is on-site in Chennai.
CG FX creation from an empty scene in Houdini or Maya. Rendering and basic slap comp ability in Nuke.
Please do not submit Houdini tutorial renders with application.
Experience with other general areas of VFX is a plus and can be utilized. Such as modelling, texturing, animation, lighting, etc.
Project work includes:
Primarily creating CG elements and fx to integrate into live action photoreal plates. Some full CG productions do occur..
Primarily an FX role using Maya, Phoenix, Houdini, Blender, and any other tools to get the desired results.
Stay current and present the latest technology for FX and CG.
Maintain productivity while meeting deadlines and producing high quality work.
Attend dailies and participate in team’s problem solving.
Learn new techniques and solve shot problems.
Houdini, Maya, Photoshop, Mudbox.
Comparable software experience is also considered.
Fluent English written and verbal, Team coordination, Project planning, Technical design. Follow written technical instructions in English.
Great team player and be resourceful and innovative. Learn new processes easily. Confident with challenging work and requirements.
Ability to estimate time required for stages of completion and deliver timely.
Able to listen to team and supervisor input to implement suggestions or tactfully propose alternative solutions.
Detail oriented. Follow tasks to completion.