Generalist TD

BOT VFX (India) Private Limited Software Development

09 Jul 2021

BOT VFX (India) Private Limited

Software Development

1

Duties & Responsibilities:

  • Provide technical advice and support for artists.
  • Create global and show-based scripts and tools inside DCC packages such as Maya, Houdini, or Nuke.
  • working directly with artists to investigate and address urgent issues related to custom pipeline tools.
  • helping to engineer solutions (tools and workflow) for pipeline enhancements and fixes.
  • Collaborate with pipeline team, software developers, CG Supervisors, and artists to improve and refine overall workflow and determine the best solutions to problems.
  • Troubleshoot to implement solutions with Department Supervisors
  • Aids in the development and maintenance of applications and creative pipeline tools and techniques to improve productivity
  • Provides weekly updates on Pipeline development status, and notifies stakeholders of any upcoming production risks
  • Ensure requests for new tools are connected with company strategy
  • Meet delivery deadlines and work proactively conforming to production needs.

Requirements:

  • 2+ years of experience  in VFX or CG or equivalent experience is required.
  • Solid understanding of the pipeline process of CG (modeling, animation, rigging, texturing, lighting, fx) and compositing (Nuke).
  • Expert knowledge of colorspaces, LUTS, media formats, gamma, .ccc, etc.
  • Experience in developing tools for DCC packages such as Maya, Houdini, or Nuke.
  • Complete knowledge of up-to-date Production Technology/IT methods, practices, and trends
  • Ability to collaborate and offer solutions with great problem-solving skills
  • Strong communication skills both in written and verbal. The ability to articulate both with technical and non-technical teams.
  • The ability to translate an artist’s perspective while designing tools with a focus on usability
  • Very strong Python knowledge and various Python libraries. Working knowledge of MEL.
  • The ability to prioritize production needs while multitasking on various development tasks varying concurrent short-term and long-term priorities.
  • Team player who is able to work independently with minimal supervision
  • Proficiency in working with one or more renderers (e.g. Renderman, Mantra, Arnold, etc.), and experience with renderer-specific file formats.
  • Proactive and reactive problem solver to ensure VFX production goes smoothly.
  • Calm under pressure to stay solution-focused.

Preferred Qualifications:

  • Craft and update documentation for tools, techniques, and workflows generated by the Pipeline department.
  • Previous leadership experience as a Pipeline TD.
  • Degree in Computer Science, Computer Engineering, or equivalent.
  • Experience with source control systems and team development.
  • Experience with C++, SQL, Shotgun, Deadline is an asset.
  • UI development using PySide / PyQt4 .